![]() ![]() I guess that the Potato company has read his articles because it has made the first headset with two sliders to move the lenses so that to adapt them to your IPD. He highlights how every face is different from the other one, and that every one of us has facial asymmetries. ![]() My friend Rob Cole has written various articles to talk about the importance of ergonomics in VR (like this great one on the Valve Index). It is basically a headset made to torture your face: it reminds you that at the moment, VR is just pain and fatigue. If you think that the Quest is unbalanced, you have to try the Potato 4K to understand what “unbalanced” really means. Of course, since it is full of electronics to let people use the headset as a gamepad, a remote controller and all the rest, it weighs 75Kg. The headset is uncomfortable on the face, next to the eyes and of course on the nose: it is made for Chinese people, so it really destroys my big Western nose (a bit like the Skyworth 4K). It takes all the rules of the ergonomics, and says “scratch that!” and makes all the opposite. When you wear the Potato headset, you feel the great comfort that it offers. There is so much crammed into this device, that I think that there are more electronics here than inside a Tesla. The final result is a headset that seems a mix between a GearVR, a laptop, a gamepad, and Robocop. ![]() Basically, the Potato 4K has more ports than my laptop. There are 2 sliders to adjust the IPD, one for each eye (!! A feature that I have never seen on any other headset), an SD-cards reader, a 3-5mm jack, a USB-A port (? Maybe since they haven’t embedded the mouse and keyboard, they left a port to attach them to the device) and another USB port. I wonder why they haven’t also added a keyboard, a mouse and a TV remote.īut I think that the brainstorming gave its best on the bottom side of the headset. ![]() I guess that during the brainstorming session to create this headset, everyone stood up and said things like “Hey, but what if I would like to use my HMD as a gamepad?” or “Why don’t we add the controls to make possible for the user to open up the garage from the device?”, “And if the user wants to control the fridge from the headset?” and for every question, the others said, “Amazing idea, let’s add some buttons to make it possible!”. On top of the device, you can see the turn-on button, the eye-relief dial, the navigation buttons, volume buttons, return button, volume buttons, and other dozen buttons. His great innovation is in the features embedded in the headset. It is gray and black and seems inspired by the head of Robocop. The Potato 4K has the classical shoebox style of all modern standalone VR headsets. Design The Potato 4K headset, in all its majesty Wow, usually, this is the premise for a disaster… but what happened later, was even beyond my expectations: it reached facepalm levels I didn’t even think were possible. A headset from a completely unknown Chinese brand, advertising it as 4K. Looking at the package, I immediately understood that I was looking at the future arriving directly from Shenzhen. He took two packages of the same headset, just arrived from China, and gave one to me while he was trying the other one. He revealed to me that to investigate VR better, he had just bought 2 headsets to give virtual reality a try. I visited a customer that was thinking about implementing VR into his business, and so he called me in his office to talk about it. I have discovered the Potato 4K thanks to my consultancy activity (if you need some advice or the development of an AR/VR product, contact me □ ). ![]()
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